The difference in preference of different age groups in the Gaming industry

There’s a stereotype that the only people who play videogames are adolescent boys, but that is far from the truth video gaming is no longer a hobby exclusively enjoyed by the young. As generations have grown up with video games being a normal part of life, the age of the average gamer has also increased.

Percentage of gamers by age:

As the above demographic portrays, the younger age demographic of 16-24 accounted for just 14% of gamers. With the middle-aged demographic 25-34 accounting for the most gamers at 30%. The 35-44-year-old group constituted 24% of gamers and astonishingly! A huge part of gamers were 45 to 64-year-olds accounting for 32% of all gamers!

These demographics reiterate our previous point that the average age of gamers has increased.

Time spent gaming by each age group:

15 to 19 years spent 49 minutes gaming during an average weekday, and more than 90 minutes doing so during weekends or holidays. The age group which devoted the least amount of time to gaming was the 45 to 54 years category. Members of this age group spent an average of just 10 minutes playing on the computer during the week and only 22 minutes during weekends and holidays. 11.6 percent of respondents in the U.S. admitted to playing video games for more than 20 hours a week, while another 11.4 percent claimed to spend between 12 and 20 hours a week gaming.

Genre preferences among age groups:

As gaming has become more acceptable by society as an educational tool, the number of gamers under 18 has increased. The trick with young gamers is that the game needs to be interesting for the child while also appealing to the parents.

The average age of the gamer of today is around 35. There’s been ample discussion around how men and women game differently, but there hasn’t been much discourse on the changes in people’s gaming habits as they age. Some surveys suggest age as the biggest factor in difference in gaming tastes and motivations, especially when it comes to competition. Younger gamers prefer competition while older gamers’ interest in it seems to taper off at around 40.

 A most stable genre across both gender and age is strategy. That’s one of the main reasons games like Starcraft II are so popular among people of all ages. As it offers a deep strategy and a player-vs-player aspect that attracts the younger crowd looking for competition.

Older gamers tend to decrease the time spent on games due to increased responsibilities and other hobbies. The vast majority of them continue to play games in some form or another. Interestingly, MMOs seem to be a popular genre for many older gamers as they allow for many different play styles.

New trends to watch out for in the gaming Industry:

  • There has been a rapid rise in female gamers over the recent years, with a 2019 figure estimating that 46 percent of all computer and video gamers in the United States are female.
  • Playing games at a professional level can now be a lucrative career for those at the very top of their game. The leading esports champions have earnings going well into the millions.
  • The global video-game streaming market is predicted to grow by 27% , surging from about $800 million in sales in 2017 to nearly $6.9 billion by 2026.

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